Initial commit: Rust WebSocket/UDP signaling and media relay server

This commit is contained in:
srtk 2026-02-08 15:40:45 +05:30
commit c644aed661
6 changed files with 373 additions and 0 deletions

4
.gitignore vendored Normal file
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target/
.DS_Store
*.log
.env

18
Cargo.toml Normal file
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[package]
name = "server"
version = "0.1.0"
edition = "2024"
[dependencies]
anyhow = "1.0.95"
axum = { version = "0.8.1", features = ["ws"] }
dashmap = "6.1.0"
rand = "0.9.0"
serde = { version = "1.0.217", features = ["derive"] }
serde_json = "1.0.138"
tokio = { version = "1.43.0", features = ["full"] }
tracing = "0.1.41"
tracing-subscriber = "0.3.19"
bincode = "1.3.3"
futures = "0.3.31"
shared = { path = "../shared" }

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src/handlers.rs Normal file
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use axum::{
extract::ws::{Message, WebSocket},
};
use futures::{SinkExt, StreamExt};
use shared::{ControlMsg, PeerInfo, UserId};
use std::net::SocketAddr;
use tracing::{info, error};
use crate::state::{AppState, Peer, Room};
pub async fn handle_socket(mut socket: WebSocket, _addr: SocketAddr, state: AppState) {
let (mut sender, mut receiver) = socket.split();
let mut user_id: Option<UserId> = None;
let mut room_id: Option<String> = None;
// Authentication / Join Phase
while let Some(msg) = receiver.next().await {
match msg {
Ok(Message::Text(text)) => {
if let Ok(ControlMsg::Join { room_code, display_name }) = serde_json::from_str(&text) {
let uid = rand::random::<u32>();
info!("User {} ({}) joining room {}", uid, display_name, room_code);
let room = state.rooms.entry(room_code.clone())
.or_insert_with(|| Room::new(room_code.clone()));
// Gather existing peers
let peers_list: Vec<PeerInfo> = room.peers.iter().map(|p| {
let k = *p.key();
let v = p.value();
PeerInfo {
user_id: k,
display_name: v.display_name.clone(),
}
}).collect();
// Notify others
let _ = room.tx.send(ControlMsg::PeerJoined {
user_id: uid,
display_name: display_name.clone(),
});
// Add self to room
room.peers.insert(uid, Peer {
id: uid,
display_name: display_name.clone(),
addr: None,
});
user_id = Some(uid);
room_id = Some(room_code.clone());
// Send Joined response
let resp = ControlMsg::Joined {
self_id: uid,
room_code: room_code.clone(),
peers: peers_list,
};
if let Err(e) = sender.send(Message::Text(serde_json::to_string(&resp).unwrap().into())).await {
error!("Failed to send Joined response: {}", e);
return;
}
break;
}
}
Ok(Message::Close(_)) => return,
_ => {}
}
}
if user_id.is_none() {
return;
}
let uid = user_id.unwrap();
let rid = room_id.unwrap();
// Subscribe to room broadcasts
let mut rx = {
let room = state.rooms.get(&rid).unwrap();
room.tx.subscribe()
};
// Main Loop
loop {
tokio::select! {
msg = receiver.next() => {
match msg {
Some(Ok(Message::Text(text))) => {
if let Ok(control) = serde_json::from_str::<ControlMsg>(&text) {
match control {
ControlMsg::UpdateStream { .. } => {
// Broadcast to room
if let Some(room) = state.rooms.get(&rid) {
let _ = room.tx.send(control);
}
}
_ => {}
}
}
}
Some(Ok(Message::Close(_))) => break,
Some(Err(_)) => break,
None => break,
_ => {}
}
}
Ok(msg) = rx.recv() => {
// Forward broadcast to client
let _ = sender.send(Message::Text(serde_json::to_string(&msg).unwrap().into())).await;
}
}
}
// Cleanup
if let Some(room) = state.rooms.get(&rid) {
if let Some((_, peer)) = room.peers.remove(&uid) {
// Clean up address mapping if present
if let Some(addr) = peer.addr {
state.peers_by_addr.remove(&addr);
}
}
let _ = room.tx.send(ControlMsg::PeerLeft { user_id: uid });
}
info!("User {} left room {}", uid, rid);
}

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src/main.rs Normal file
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use axum::{
extract::{State, Request, ConnectInfo},
extract::ws::{WebSocketUpgrade, WebSocket, Message}, // Explicit import
response::IntoResponse,
routing::get,
Router,
};
use std::net::SocketAddr;
use tokio::net::UdpSocket;
use tracing::{info, error};
mod state;
mod handlers;
mod udp;
use state::AppState;
#[tokio::main]
async fn main() -> anyhow::Result<()> {
tracing_subscriber::fmt::init();
let state = AppState::new();
// Spawn UDP Server
let udp_state = state.clone();
tokio::spawn(async move {
if let Err(e) = udp::run_udp_server(udp_state).await {
error!("UDP server error: {}", e);
}
});
// HTTP/WS Server
let app = Router::new()
.route("/ws", get(ws_handler))
.with_state(state);
let addr = SocketAddr::from(([0, 0, 0, 0], 5000));
info!("HTTP/WS Server listening on {}", addr);
let listener = tokio::net::TcpListener::bind(addr).await?;
// Axum 0.7+ serve with connect info
axum::serve(
listener,
app.into_make_service_with_connect_info::<SocketAddr>(),
).await?;
Ok(())
}
async fn ws_handler(
ws: WebSocketUpgrade,
State(state): State<AppState>,
ConnectInfo(addr): ConnectInfo<SocketAddr>,
) -> impl IntoResponse {
ws.on_upgrade(move |socket| handlers::handle_socket(socket, addr, state))
}

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src/state.rs Normal file
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use dashmap::DashMap;
use shared::{ControlMsg, UserId};
use std::net::SocketAddr;
use std::sync::Arc;
use tokio::sync::broadcast;
#[derive(Debug, Clone)]
pub struct AppState {
pub rooms: Arc<DashMap<String, Room>>,
pub peers_by_addr: Arc<DashMap<SocketAddr, PeerLocation>>,
}
#[derive(Debug, Clone)]
pub struct PeerLocation {
pub room_id: String,
pub user_id: UserId,
}
#[derive(Debug, Clone)]
pub struct Room {
pub id: String,
pub peers: DashMap<UserId, Peer>,
// Channel for broadcasting control messages within the room
pub tx: broadcast::Sender<ControlMsg>,
}
#[derive(Debug, Clone)]
pub struct Peer {
pub id: UserId,
pub display_name: String,
pub addr: Option<SocketAddr>, // UDP address
}
impl AppState {
pub fn new() -> Self {
Self {
rooms: Arc::new(DashMap::new()),
peers_by_addr: Arc::new(DashMap::new()),
}
}
}
impl Room {
pub fn new(id: String) -> Self {
let (tx, _) = broadcast::channel(100);
Self {
id,
peers: DashMap::new(),
tx,
}
}
}

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src/udp.rs Normal file
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use std::sync::Arc;
use tokio::net::UdpSocket;
use tracing::{info, warn, error};
use shared::{PacketHeader, MediaType, UserId};
use bincode;
use crate::state::{AppState, PeerLocation};
#[derive(serde::Serialize, serde::Deserialize)]
struct Handshake {
user_id: UserId,
room_code: String,
}
pub async fn run_udp_server(state: AppState) -> anyhow::Result<()> {
let socket = Arc::new(UdpSocket::bind("0.0.0.0:4000").await?);
info!("UDP Server listening on 0.0.0.0:4000");
let mut buf = [0u8; 65535];
loop {
match socket.recv_from(&mut buf).await {
Ok((len, addr)) => {
let data = &buf[..len];
info!("UDP Recv: {} bytes from {}", len, addr); // Log every packet for debug
// Manually parse header (22 bytes) to match client's raw byte layout:
// Byte 0: version (u8)
// Byte 1: media_type (u8)
// Bytes 2-5: user_id (u32 LE)
// Bytes 6-9: sequence (u32 LE)
// Bytes 10-17: timestamp (u64 LE)
// Byte 18: fragment_index (u8)
// Byte 19: fragment_count (u8)
// Bytes 20-21: flags (u16 LE)
if data.len() < 22 {
warn!("UDP packet too small: {} bytes from {}", data.len(), addr);
continue;
}
let version = data[0];
let media_type_byte = data[1];
let user_id = u32::from_le_bytes([data[2], data[3], data[4], data[5]]);
let _sequence = u32::from_le_bytes([data[6], data[7], data[8], data[9]]);
let _timestamp = u64::from_le_bytes([data[10], data[11], data[12], data[13], data[14], data[15], data[16], data[17]]);
let _fragment_index = data[18];
let _fragment_count = data[19];
let _flags = u16::from_le_bytes([data[20], data[21]]);
let media_type = match media_type_byte {
0 => MediaType::Audio,
1 => MediaType::Video,
2 => MediaType::Screen,
3 => MediaType::Command,
_ => MediaType::Unknown,
};
let payload = &data[22..];
info!("UDP: v{} type={:?} user={} len={}", version, media_type, user_id, data.len());
match media_type {
MediaType::Command => {
// Handshake
if let Ok(handshake) = bincode::deserialize::<Handshake>(payload) {
// Validate User in Room
if let Some(room) = state.rooms.get(&handshake.room_code) {
if room.peers.contains_key(&handshake.user_id) {
// Update Address
state.peers_by_addr.insert(addr, PeerLocation {
room_id: handshake.room_code.clone(),
user_id: handshake.user_id,
});
// Update Peer in Room
if let Some(mut peer) = room.peers.get_mut(&handshake.user_id) {
peer.addr = Some(addr);
info!(
"UDP Handshake: User {} at {}, Room {}",
handshake.user_id, addr, handshake.room_code
);
}
}
}
}
}
_ => {
// Media Packet: Relay
if let Some(loc) = state.peers_by_addr.get(&addr) {
let room_id = &loc.room_id;
let sender_id: UserId = loc.user_id;
// Forward to all valid peers in room
if let Some(room) = state.rooms.get(room_id) {
for peer in room.peers.iter() {
// Don't echo back to sender
if *peer.key() != sender_id {
if let Some(target_addr) = peer.value().addr {
// Send
let _ = socket.send_to(data, target_addr).await;
}
}
}
}
}
}
}
}
Err(e) => {
error!("UDP recv error: {}", e);
}
}
}
}