Initial commit: Rust WebSocket/UDP signaling and media relay server
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commit
c644aed661
6 changed files with 373 additions and 0 deletions
52
src/state.rs
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52
src/state.rs
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use dashmap::DashMap;
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use shared::{ControlMsg, UserId};
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use std::net::SocketAddr;
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use std::sync::Arc;
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use tokio::sync::broadcast;
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#[derive(Debug, Clone)]
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pub struct AppState {
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pub rooms: Arc<DashMap<String, Room>>,
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pub peers_by_addr: Arc<DashMap<SocketAddr, PeerLocation>>,
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}
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#[derive(Debug, Clone)]
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pub struct PeerLocation {
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pub room_id: String,
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pub user_id: UserId,
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}
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#[derive(Debug, Clone)]
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pub struct Room {
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pub id: String,
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pub peers: DashMap<UserId, Peer>,
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// Channel for broadcasting control messages within the room
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pub tx: broadcast::Sender<ControlMsg>,
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}
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#[derive(Debug, Clone)]
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pub struct Peer {
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pub id: UserId,
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pub display_name: String,
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pub addr: Option<SocketAddr>, // UDP address
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}
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impl AppState {
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pub fn new() -> Self {
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Self {
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rooms: Arc::new(DashMap::new()),
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peers_by_addr: Arc::new(DashMap::new()),
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}
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}
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}
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impl Room {
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pub fn new(id: String) -> Self {
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let (tx, _) = broadcast::channel(100);
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Self {
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id,
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peers: DashMap::new(),
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tx,
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}
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}
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}
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