dotfiles/.config/bspwm/picom.conf
Sarthak f341989335 Sakura Line: retheme the whole desktop from the wallpaper
Palette sampled from bspwm/wallpaper/wallpaper.jpg and applied per-role
(not per-hex, so terminal green stays green and nvim's LineNr/Comment
stay recessive) across st, kitty, polybar, rofi, dunst, nvim, qt5ct/qt6ct
and GTK 2/3/4.

Also:
- rofi drun centred, icons enabled
- polybar translucent (true ARGB) and rounded; picom corner-radius, with
  the desktop layer and fullscreen windows excluded
- fix qt5ct color_scheme_path pointing at a nonexistent /home/carrie
- export QT_QPA_PLATFORMTHEME so qt6ct is actually consulted
- point GTK at an icon theme that exists on this system
- add .config/rice: one-shot install.sh (--dry-run supported), package
  list, vendored st config.h (gitignored upstream) and the particles
  wallpaper-layer source, so a clone reproduces the rice

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Cn3dHfbgNYdbZvzb1b3GQt
2026-09-04 00:19:36 +05:30

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1.5 KiB
Text

#################################
# Backend
#################################
backend = "glx";
vsync = true;
#################################
# Animations (smooth but light)
#################################
animations = true;
animation-stiffness = 200;
animation-dampening = 20;
animation-clamping = true;
animation-for-open-window = "zoom";
animation-for-unmap-window = "fade";
animation-for-transient-window = "zoom";
#################################
# Fading (subtle smoothness)
#################################
fading = true;
fade-in-step = 0.04;
fade-out-step = 0.04;
fade-delta = 5;
#################################
# Transparency (ONLY terminal)
#################################
inactive-opacity = 1.0;
active-opacity = 1.0;
opacity-rule = [
"85:class_g = 'kitty'"
];
#################################
# Shadows (optional but light)
#################################
shadow = false;
#################################
# Performance / sanity
#################################
unredir-if-possible = true;
detect-client-opacity = true;
use-damage = true;
log-level = "warn";
# --- rounded corners ---
corner-radius = 12;
round-borders = 1;
rounded-corners-exclude = [
# the particles layer is a full-screen desktop window; clipping it would
# notch the corners of the field
"window_type = 'desktop'",
# polybar rounds its own background
"window_type = 'dock'",
# never round a fullscreen game
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_FULLSCREEN'",
];